Midnight Zoomies
Five cozy capers. Borrow the treasure. Help your housemates. Keep every vase intact.
Snacks 0/0Yarn 0 · Bell ?0.0s
Choose a room to start your evening.
Move: A/D or ←/→ · Jump: Space, W or ↑ · Hold for height · Gold cushions bounce · Yarn blocks a vacuum · P: pause
A tiny thief with a very busy evening
Charco steals little treasures, especially hair ties. He never breaks things. In Story Run, each room has a keepsake to collect, a housemate waiting for delivery, a high bell to ring and a cardboard finale.
- Follow the numbered signs. Touch the keepsake and housemate to interact. No extra buttons.
- Take the furniture route. Hold jump to gain height. Gold cushions launch automatically; pink yarn distracts a vacuum once.
- Make it your run. Chase every snack and a no-tumble mastery medal, or select Classic Sprint for a pure race.
Story and Classic records are separate. Fictional hair-tie collecting is game mischief, not real-cat play advice.