← CHARCO arcadeA tiny cat. A very big evening.

Midnight Zoomies

Five cozy capers. Borrow the treasure. Help your housemates. Keep every vase intact.

Separate records. Same cozy house.
Choose your room
THE BOX IS OCCUPIED

Tonight, we zoom.

Five handcrafted rooms. Optional snacks. Unlimited retries. Every tumble adds five seconds, not a game over.

Snacks 0/0Yarn 0 · Bell ?0.0s

Choose a room to start your evening.

Move: A/D or ←/→ · Jump: Space, W or ↑ · Hold for height · Gold cushions bounce · Yarn blocks a vacuum · P: pause

A tiny thief with a very busy evening

Charco steals little treasures, especially hair ties. He never breaks things. In Story Run, each room has a keepsake to collect, a housemate waiting for delivery, a high bell to ring and a cardboard finale.

  1. Follow the numbered signs. Touch the keepsake and housemate to interact. No extra buttons.
  2. Take the furniture route. Hold jump to gain height. Gold cushions launch automatically; pink yarn distracts a vacuum once.
  3. Make it your run. Chase every snack and a no-tumble mastery medal, or select Classic Sprint for a pure race.

Story and Classic records are separate. Fictional hair-tie collecting is game mischief, not real-cat play advice.