CHARCOTHE VERY SERIOUS GAMES DEPARTMENT← More games

A FIVE-ROOM, ONE-BRAIN-CELL ADVENTURE

CARDBOARD CAPER.

Sneak past the vacuum. Steal the cardboard.
Build a kingdom worthy of absolutely no thoughts.

ROOM 01 / 05

The Living Room

CARDBOARD0 / 3SECRET FISH0 / 3SPOTTED0TIME0:00

WELCOME TO THE NIGHT SHIFT

The box is yours.
Go get it.

Five handcrafted rooms. Three useful tricks. One extremely ambitious cat.

No timer limit. No lives limit. Your progress saves on this device.

Gather 3 cardboard pieces and reach the gold-flagged fort.

THE EMPLOYEE HANDBOOK

Maximum mischief.
Minimum thoughts.

Each room has a two-part job. Stand on numbered workstations and press E. Completed stations fly a tiny flag. The status strip explains your next step; collected cardboard and job progress survive a catch.

  • WASD / ↑ ↓ ← → Move. Walk into a wooden crate to push it.
  • E Hide in a nearby striped box. On the delivery job, pick up or put down the large parcel.
  • Space Pounce up to two tiles in the direction you face.
  • Q Roll yarn to lure nearby vacuums away for four seconds.
  • E on a blue service grate takes its paired shortcut. A carried parcel cannot fit. The crate-gated doors still need opening.
  • Orange cracked tiles squeak when walked on, attracting nearby vacuums. Pounce across silently, or deliberately make noise then redirect with yarn.
  • Esc Pause. Golden paw pads are checkpoints. The gold flag marks the finish.

Small void. Big personality.

Black cats are companions, not bad luck. Give yours a little extra love after the caper.

Make a Charco meme →Take a cat-camera break →